Playing along with the SBS game show Letters and Numbers.
FootMirage10*25+9-100/50-1=256HealerAbduct(50-100/(75-25))*10=480Nailed(9-1)*25+100-5=295Deprogram
Round 1 - FootRound 2 - MirageRound 3 - (25*10)+9=259, 259-((100/50)+1)=256Round 4 - HealerRound 5 - AbductRound 6 - (50+10)*(((75+25)/100)+7)=480Round 7 - LandlineRound 8 - 25*(1+1)=50, (50+9)*5=295Round 9 - Deprogram (Total time: 12.4 seconds)
FOOT GAMMIER?Senaka and Pete's way HANKER PACEDSenaka's way FAILED(5-1-1)*100-9=291 (4 off) loved the above solutionsx
LANDLINE is great. GAMMIER is not listed.1. COOT2. EMBARGO3. 256 = 10*25 + 9 - 1 - 100/504. HEALER5. UPDATE6. 480 = (100+50+10)*75/257. INLAND8. 295 = (9-1)*25 + 100 - 59. ? Buzzed at 1.4s with PROGRAM(M)ED, switched at some point to DEPROGRAM.
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4 comments:
Foot
Mirage
10*25+9-100/50-1=256
Healer
Abduct
(50-100/(75-25))*10=480
Nailed
(9-1)*25+100-5=295
Deprogram
Round 1 - Foot
Round 2 - Mirage
Round 3 - (25*10)+9=259, 259-((100/50)+1)=256
Round 4 - Healer
Round 5 - Abduct
Round 6 - (50+10)*(((75+25)/100)+7)=480
Round 7 - Landline
Round 8 - 25*(1+1)=50, (50+9)*5=295
Round 9 - Deprogram (Total time: 12.4 seconds)
FOOT
GAMMIER?
Senaka and Pete's way
HANKER
PACED
Senaka's way
FAILED
(5-1-1)*100-9=291 (4 off) loved the above solutions
x
LANDLINE is great. GAMMIER is not listed.
1. COOT
2. EMBARGO
3. 256 = 10*25 + 9 - 1 - 100/50
4. HEALER
5. UPDATE
6. 480 = (100+50+10)*75/25
7. INLAND
8. 295 = (9-1)*25 + 100 - 5
9. ? Buzzed at 1.4s with PROGRAM(M)ED, switched at some point to DEPROGRAM.
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