New game 460 is now available.
Round 1: R E M B U O T N I
My selection: TERBIUM
Round 2: E C T A P O S P A
My selection: CAPOTES
Round 3: Target 815 from 75 50 4 10 8 2
My selection: 815 = ((50 - (8 - 2))/4)*75 - 10
Round 4: H N D E R I O A T
My selection: RATIONED
Round 5: E R S N U C O L N
My selection: RUNNELS
Best: NUCLEONS
Round 6: Target 753 from 75 6 2 4 7 9
My selection: 753 = ((9 + 7 + 4)*75 + 6)/2
Round 7: R T A E T S K M U
My selection: [invalid -- MATUREST]
Best: TESTAMUR
Round 8: Target 256 from 100 10 6 2 4 4
My selection: 256 = (10 + 6)*4*4
Round 9: DEAF TRAMS
My selection: [no answer]
Best: FARMSTEAD
4 comments:
1. remount
2. appose
3. 50x8x2+10+4=814 (1 off)
4. handier
5. cloners
6. 75x(6+4)+2=752 (1 off)
7. mutters
8. 2x100+6x10-4=256
9. x
Numbers looked easier than they were for me this game. Also thanks everyone for tips in previous games.
TIMBER and MOUNTER after time
TAPAS
(75+4+2)*10+8=818 (3 off)
HINDER
CLONERS
Louise's way
SKATER and after time MATTERS
Louise's way
x wondered about FARMSTEAD
I agree with Louise: Rounds 3 + 6 were surprisingly awkward to solve.
1. MOUNTER
2. SPACE
3. went over time
4. RATIONED/ANTIHERO
5. CLOSURE
6. 753 = (75 + 2*4)*9 + 6, probably overtime
7. MUTTERS
8. 256 = 2*100 + 6*10 - 4
9. FARMSTEAD - 1.6s
Yes, tough numbers round to start with. I feel lucky to have solved those two within time.
Mike: Yes, FARMSTEAD was the intended answer.
Sam: The weight of spam messages has gotten too large for me, so just a heads up -- I'll be disallowing anonymous commenting soon so you may have to sign into something. Apologies.
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